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Coast Rocks - Photogrammetry

My workflow for creating this Photogrammetry based scene.
- Shot photos using Pentax K20D DSLR camera
- Processed photos using Metashape
- mesh cleanup & retopologizing done using Zbrush + Maya
- textured using Mari
- rendered using Arnold in Maya
- created water using Bifröst Ocean Simulation System (BOSS)

Final render

Processed photos using Metashape (formerly Photoscan)

Processed photos using Metashape (formerly Photoscan)

Dense cloud.

Dense cloud.

Wireframe after cleanup and retopo.

Wireframe after cleanup and retopo.

Geo with displacement.

Geo with displacement.

Textured final model.

Textured final model.